![]() Choose Path -> "Break apart" (this will turn every part of your graphic into an ungrouped shape, and turn the negative shapes in your objects black, but don't worry about that just yet.)ģ. If you are just tracing a bitmap to black vector, and you want to separate pieces of the results into different objects, you need to do these things:Ģ. PS - I'll move this to the Cutters/Plotters forum, so others like you can find it easier, because we do get this question from time to time But first, create new layers either from Layer menu > Add layer, or open Layers dialog and click the + sign. Move to a new layer by Shift + Pg Up, or Pg Dn (or Layer menu > Move to layer above, or below). Instead, you can select each object below by using Alt + click with Selection tool. ![]() Because unless you unchecked "Stack scans", the original will be on top, and it might not be readily obvious that the trace was successful. For best results, do not actually pull them apart, except to confirm your trace (then Undo). (Although if your white is really transparent over a white background, you won't have a white one, just several grays and a black one.)Īnyway, once you ungroup them, you will be able to select them individually, move to a new layer, and apply color. ![]() Since I don't know any more about your original than 'black and white', I'm not sure, but you might either end up with 2 "layers" (in the z order) a black one and a white one (group of 2), or more likely several in the group, of varying shades of gray, plus a black one and a white one. After you do the Trace Bitmap, instead of Break Apart, you should do Ungroup (from the Selection tool control bar button or Object menu). ![]() Hhm, well I don't know what a "digistamp" is, but I can understand "black and white", lol. ![]()
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